
create milk shoes
Resize and add details
Convert to video
Outpaint the rest of the image
Additional Info
Steps25
SamplerDPMSolver++
CFG Scale2
Seed909858644
More Ai art like create milk shoes

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.

Create a pixel art sprite sheet of a medieval monk character in a game style. The monk should wear a traditional brown robe with a rope belt, simple sandals, and a hood partially covering his face so that his facial features are visible but slightly hidden. The art style should be 16x16 or 32x32 pixels, retro and consistent across all frames, with a transparent background. Animations required: - Idle: 1–2 frames, the monk standing calmly, slightly breathing or robe moving subtly. - Walking: 2–3 frames, simple walking cycle with the robe moving slightly as he steps. - Jumping: 2–3 frames, monk bending knees then leaping upwards with robe flowing. Keep the proportions consistent, emphasize a cozy medieval atmosphere, and make sure the monk looks peaceful but mysterious.
Create a 30-second promotional video for "Matemart.in" – India’s B2B e-commerce platform for building and interior materials. Scene 1: (0–5 sec) Opening shot of a modern construction site and interior showroom, text overlay: "Matemart.in – One Stop Solution for Building & Interior Materials" Scene 2: (5–12 sec) Show visuals of products like pipes, tiles, paints, hardware, wood panels, and tools being delivered and displayed. Dynamic transitions between categories. Scene 3: (12–20 sec) Show contractors, architects, and retailers using laptops and mobiles to place orders online at Matemart.in. Text overlay: "Shop Online | Wide Range | Best Prices" Scene 4: (20–28 sec) Pan India delivery animation (map of India with moving trucks/vans). Happy customers receiving products. Scene 5: (28–30 sec) Closing shot with Matemart.in logo, tagline: "Matemart.in – Building Trust, Delivering Quality." Background music: upbeat, professional, corporate. Style: Modern, clean, corporate with smooth transitions and bold typography. Aspect ratio: 16:9 HD