faux wood modern siding
Resize and add details
Convert to video
Outpaint the rest of the image
Additional Info
Steps40
Samplerddim
CFG Scale5.6
Seed653480400
More Ai art like faux wood modern siding
The living room of an upper-class home in Medellín in 1977 exuded elegance and a blend of modern and traditional Colombian style. The floors were typically polished marble or intricately patterned tiles, adding a sense of luxury. The furniture was a mix of high-quality wood—such as mahogany or cedar—and upholstered pieces in soft, neutral tones or bold floral patterns. A large, ornately carved coffee table often served as the centerpiece, surrounded by comfortable armchairs and sofas. Decorative touches included vibrant, handwoven rugs, ceramic vases filled with fresh flowers, and framed oil paintings depicting Colombian landscapes or abstract art. A crystal chandelier or stylish overhead lamp provided warm lighting, while the walls might display family photos or artisanal tapestries. Large windows, sometimes covered with sheer curtains, allowed plenty of natural light, giving the room an inviting and airy feel.
### **Prompt for Pixel Art Creation**: "Create a **32x32 pixel art** side view image of a young, lean African American wrestler character. He is a grappler with a humble and determined personality, inspired by a young Bobby Lashley. The character is from an urban city and wears modern wrestling gear (e.g., a tight-fitting singlet or trunks, wrestling boots, and wristbands). Use a **modern pixel art style** with vibrant colors (e.g., red, blue, or black for the gear) and subtle shading for depth. The character should be in a dynamic grappling stance, with one arm extended forward and the other bent to show off his muscles. His legs are slightly bent, ready to move. Include small details like facial features, muscle definition, and patterns on the wrestling gear. Use a dark skin tone for the character and ensure the overall design is clean and visually appealing for a video game." --- ### **Additional Notes for the AI**: - If the AI supports color palettes, you can specify: "Use a limited color palette typical of retro pixel art, with 8-16 colors." - If the AI allows for style references, you can add: "The art style should resemble modern indie games like *Celeste* or *Dead Cells*."
### **Prompt for Pixel Art Creation**: "Create a **32x32 pixel art** image of a young, lean African American wrestler character. He is a grappler with a humble and determined personality, inspired by a young Bobby Lashley. The character is from an urban city and wears modern wrestling gear (e.g., a tight-fitting singlet or trunks, wrestling boots, and wristbands). Use a **modern pixel art style** with vibrant colors (e.g., red, blue, or black for the gear) and subtle shading for depth. The character should be in a dynamic grappling stance, with one arm extended forward and the other bent to show off his muscles. His legs are slightly bent, ready to move. Include small details like facial features, muscle definition, and patterns on the wrestling gear. Use a dark skin tone for the character and ensure the overall design is clean and visually appealing for a video game." --- ### **Additional Notes for the AI**: - If the AI supports color palettes, you can specify: "Use a limited color palette typical of retro pixel art, with 8-16 colors." - If the AI allows for style references, you can add: "The art style should resemble modern indie games like *Celeste* or *Dead Cells*."
### **Prompt for Pixel Art Creation**: "Create a **32x32 pixel art** image of a young, lean African American wrestler character. He is a grappler with a humble and determined personality, inspired by a young Bobby Lashley. The character is from an urban city and wears modern wrestling gear (e.g., a tight-fitting singlet or trunks, wrestling boots, and wristbands). Use a **modern pixel art style** with vibrant colors (e.g., red, blue, or black for the gear) and subtle shading for depth. The character should be in a dynamic grappling stance, with one arm extended forward and the other bent to show off his muscles. His legs are slightly bent, ready to move. Include small details like facial features, muscle definition, and patterns on the wrestling gear. Use a dark skin tone for the character and ensure the overall design is clean and visually appealing for a video game." --- ### **Additional Notes for the AI**: - If the AI supports color palettes, you can specify: "Use a limited color palette typical of retro pixel art, with 8-16 colors." - If the AI allows for style references, you can add: "The art style should resemble modern indie games like *Celeste* or *Dead Cells*."