humble house
Resize and add details
Convert to video
Outpaint the rest of the image
Additional Info
Steps38
Samplereuler_a
CFG Scale8.3
Seed792064405
More Ai art like humble house
### **Prompt for Pixel Art Creation**: "Create a **32x32 pixel art** side view image of a young, lean African American wrestler character. He is a grappler with a humble and determined personality, inspired by a young Bobby Lashley. The character is from an urban city and wears modern wrestling gear (e.g., a tight-fitting singlet or trunks, wrestling boots, and wristbands). Use a **modern pixel art style** with vibrant colors (e.g., red, blue, or black for the gear) and subtle shading for depth. The character should be in a dynamic grappling stance, with one arm extended forward and the other bent to show off his muscles. His legs are slightly bent, ready to move. Include small details like facial features, muscle definition, and patterns on the wrestling gear. Use a dark skin tone for the character and ensure the overall design is clean and visually appealing for a video game." --- ### **Additional Notes for the AI**: - If the AI supports color palettes, you can specify: "Use a limited color palette typical of retro pixel art, with 8-16 colors." - If the AI allows for style references, you can add: "The art style should resemble modern indie games like *Celeste* or *Dead Cells*."
### **Prompt for Pixel Art Creation**: "Create a **32x32 pixel art** image of a young, lean African American wrestler character. He is a grappler with a humble and determined personality, inspired by a young Bobby Lashley. The character is from an urban city and wears modern wrestling gear (e.g., a tight-fitting singlet or trunks, wrestling boots, and wristbands). Use a **modern pixel art style** with vibrant colors (e.g., red, blue, or black for the gear) and subtle shading for depth. The character should be in a dynamic grappling stance, with one arm extended forward and the other bent to show off his muscles. His legs are slightly bent, ready to move. Include small details like facial features, muscle definition, and patterns on the wrestling gear. Use a dark skin tone for the character and ensure the overall design is clean and visually appealing for a video game." --- ### **Additional Notes for the AI**: - If the AI supports color palettes, you can specify: "Use a limited color palette typical of retro pixel art, with 8-16 colors." - If the AI allows for style references, you can add: "The art style should resemble modern indie games like *Celeste* or *Dead Cells*."
### **Prompt for Pixel Art Creation**: "Create a **32x32 pixel art** image of a young, lean African American wrestler character. He is a grappler with a humble and determined personality, inspired by a young Bobby Lashley. The character is from an urban city and wears modern wrestling gear (e.g., a tight-fitting singlet or trunks, wrestling boots, and wristbands). Use a **modern pixel art style** with vibrant colors (e.g., red, blue, or black for the gear) and subtle shading for depth. The character should be in a dynamic grappling stance, with one arm extended forward and the other bent to show off his muscles. His legs are slightly bent, ready to move. Include small details like facial features, muscle definition, and patterns on the wrestling gear. Use a dark skin tone for the character and ensure the overall design is clean and visually appealing for a video game." --- ### **Additional Notes for the AI**: - If the AI supports color palettes, you can specify: "Use a limited color palette typical of retro pixel art, with 8-16 colors." - If the AI allows for style references, you can add: "The art style should resemble modern indie games like *Celeste* or *Dead Cells*."
Absolutely! Here's a detailed prompt you can use in **ChatGPT** (or any AI art generator that supports text-to-image creation) to generate a pixel art image of your character: --- ### **Prompt for Pixel Art Creation**: "Create a **32x32 pixel art** image of a young, lean African American wrestler character. He is a grappler with a humble and determined personality, inspired by a young Bobby Lashley. The character is from an urban city and wears modern wrestling gear (e.g., a tight-fitting singlet or trunks, wrestling boots, and wristbands). Use a **modern pixel art style** with vibrant colors (e.g., red, blue, or black for the gear) and subtle shading for depth. The character should be in a dynamic grappling stance, with one arm extended forward and the other bent to show off his muscles. His legs are slightly bent, ready to move. Include small details like facial features, muscle definition, and patterns on the wrestling gear. Use a dark skin tone for the character and ensure the overall design is clean and visually appealing for a video game." --- ### **Additional Notes for the AI**: - If the AI supports color palettes, you can specify: "Use a limited color palette typical of retro pixel art, with 8-16 colors." - If the AI allows for style references, you can add: "The art style should resemble modern indie games like *Celeste* or *Dead Cells*."
Dirty and clean house
Dirty and clean house
The driver's seat appears empty at first. Then, the honk of the horn stopes as an older homeless man, ZACK (55-60), lift his head up from the wheel. In the alley behind the window of the house across the street, a man draws the curtain and looks out into the alley and the car parked. Inside the truck He seems high from the drug that he used. In his hand there is a knife that he used for opening his crack cocaine. His disheveled beard and weary eyes tell of a hard life. His clothes—two mismatched button-up shirts (one blue, one red), faded jeans, and worn-out boots—hang loosely on his thin frame.
The driver's seat appears empty at first. Then, the honk of the horn stopes as an older homeless man, ZACK (55-60), lift his head up from the wheel. In the alley behind the window of the house across the street, a man draws the curtain and looks out into the alley and the car parked. Inside the truck He seems high from the drug that he used. In his hand there is a knife that he used for opening his crack cocaine. His disheveled beard and weary eyes tell of a hard life. His clothes—two mismatched button-up shirts (one blue, one red), faded jeans, and worn-out boots—hang loosely on his thin frame.
In Medellín, Colombia, in 1977, an upper-class home typically featured a mix of modern and traditional Colombian architectural styles. The house would often have a large, whitewashed or pastel-colored façade with clean lines, accented by red clay roof tiles. Large, wrought-iron gates or fences enclosed the property, leading to a well-maintained garden with tropical plants, such as bougainvillea and palm trees. Expansive windows with wooden or ironwork frames often provided natural light while maintaining a touch of privacy. Many homes had a spacious balcony or veranda overlooking the street, adorned with decorative railings and potted plants. The overall look was elegant yet unpretentious, reflecting both sophistication and connection to local heritage.