medieval knights helmet
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ModelFlux
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Create a coat of warms showing a shield vertically split into a left side that shows a silver Greif on blue background standing on a three-hilled silver ground holding a golden smooth ball. The Greif is wearing a gold crown. In the right hand side show a rising fox and below the fox but still on the right side of the shield three silver Lillies. Above the shield sits an open knights helmet with a gold crown. Above the gold crown there is again a silver greif wearing a gold crown and holding a golden smooth ball
Create a pixel art sprite sheet of a medieval monk character in a game style. The monk should wear a traditional brown robe with a rope belt, simple sandals, and a hood partially covering his face so that his facial features are visible but slightly hidden. The art style should be 16x16 or 32x32 pixels, retro and consistent across all frames, with a transparent background. Animations required: - Idle: 1–2 frames, the monk standing calmly, slightly breathing or robe moving subtly. - Walking: 2–3 frames, simple walking cycle with the robe moving slightly as he steps. - Jumping: 2–3 frames, monk bending knees then leaping upwards with robe flowing. Keep the proportions consistent, emphasize a cozy medieval atmosphere, and make sure the monk looks peaceful but mysterious.














