Teo lobers from tio
Resize and add details
Convert to video
Outpaint the rest of the image
Additional Info
Steps25
SamplerDPMSolver++
CFG Scale2
Seed829344432
More Ai art like Teo lobers from tio
The living room of an upper-class home in Medellín in 1977 exuded elegance and a blend of modern and traditional Colombian style. The floors were typically polished marble or intricately patterned tiles, adding a sense of luxury. The furniture was a mix of high-quality wood—such as mahogany or cedar—and upholstered pieces in soft, neutral tones or bold floral patterns. A large, ornately carved coffee table often served as the centerpiece, surrounded by comfortable armchairs and sofas. Decorative touches included vibrant, handwoven rugs, ceramic vases filled with fresh flowers, and framed oil paintings depicting Colombian landscapes or abstract art. A crystal chandelier or stylish overhead lamp provided warm lighting, while the walls might display family photos or artisanal tapestries. Large windows, sometimes covered with sheer curtains, allowed plenty of natural light, giving the room an inviting and airy feel.
Create a portrait image showing the head of a futuristic, friendly robot in profile. The robot should have a sleek design, inspired by the Astro from PS5, with subtle influences from the Overwatch hero drone and Eva from Wall-E. The robot's face should be replaced by an analog digital screen displaying happy or friendly expressions (analog screen), with no physical eyes, nose, or mouth. The robot’s design must avoid human-like features, and instead of eyes, mouth, and nose, it should only have a digital visor, similar to the design of Astro from PS5, Eva from Wall-E, and the Overwatch hero drone. The image should be in a 9:16 aspect ratio, focusing on the front profile of the robot's head, resembling a photographic portrait. Soft lighting should be used to emphasize the digital visor and the minimalist design of the robot.
Create a portrait image showing the head of a futuristic, friendly robot in profile. The robot should have a sleek design, inspired by the Astro from PS5, with subtle influences from the Overwatch hero drone and Eva from Wall-E. The robot's face should be replaced by an analog digital screen displaying happy or friendly expressions (analog screen), with no physical eyes, nose, or mouth. The robot’s design must avoid human-like features, and instead of eyes, mouth, and nose, it should only have a digital visor, similar to the design of Astro from PS5, Eva from Wall-E, and the Overwatch hero drone. The image should be in a 9:16 aspect ratio, focusing on the lateral profile of the robot's head, resembling a photographic portrait. Soft lighting should be used to emphasize the digital visor and the minimalist design of the robot.
Create a portrait image showing the head of a futuristic, friendly robot in profile. The robot should have a sleek design, inspired by the Astro from PS5, with subtle influences from the Overwatch hero drone and Eva from Wall-E. The robot's face should be replaced by an analog digital screen displaying happy or friendly expressions (analog screen), with no physical eyes, nose, or mouth. The robot’s design must avoid human-like features, and instead of eyes, mouth, and nose, it should only have a digital visor, similar to the design of Astro from PS5, Eva from Wall-E, and the Overwatch hero drone. The image should be in a 9:16 aspect ratio, focusing on the lateral profile of the robot's head, resembling a photographic portrait. Soft lighting should be used to emphasize the digital visor and the minimalist design of the robot.
Create a portrait image of a futuristic, friendly robot head in profile. The robot should have a sleek design, inspired by the Astro from PS5, mixed with the aesthetic of the Overwatch hero drone, and subtle elements from Eva in the movie Wall-E. The robot’s face should be replaced with an analog digital screen displaying happy or friendly expressions (analog screen). The image should be in a 9:16 aspect ratio, focusing on the lateral profile of the robot’s head, like a photographic portrait. The lighting should be soft, highlighting the details of the digital visor and the minimalist design of the robot's head.
Slim, young girl with wavey lightbrown-ginger uder hips long hairs. Grey-green eyes, more grey then green. His eyes are a little more detached. Face a more elongated, narrow. Jaws sides very narrow. Bigger nose. Three-quarter view. Pale lips. The girl is naked. No pants. Kneeling on all fours and spreading his legs. Her body is shorten. Legs are long. She is in dark bedroom with a dark grey walls. Bed is from a oak wood covered by black pillow and black blanket. Wooden floor. There is a single lamp in a corner of the room.