black metal texture seamless
Resize and add details
Convert to video
Outpaint the rest of the image
Additional Info
Steps35
Samplerdpm++
CFG Scale6.4
Seed332812206
More Ai art like black metal texture seamless

Form-fitting hoodie in liquid metal-coated fabric. "HIGH ABOVE" as mercury droplets that form letters then drip and reform in animated sequence (implied motion). "ERSE" on back in mirror-polished steel with iridescent heat treatment colors. "239" as etched serial number that appears to float beneath the fabric surface. Fabric has sinuous fluid texture like flowing metal. Shot on model with dramatic rim lighting, black background, anamorphic lens, Unreal Engine 5 quality --ar 2:3 --v 6.0

“Create a detailed tiny house design. 1. Floor Plan Requirements: Size: 400–500 sq ft Open-concept living room + kitchen Full bathroom with shower Bedroom on main floor (no loft) Large windows for natural light Space-efficient built-ins and storage Include exact measurements for each room Show furniture placement Show entry door locations, window placement, and flow Use clean, modern, minimal style 2. Exterior Render Requirements: Modern tiny home with wood + black metal accents Large front windows Slanted or flat modern roof Small porch or deck Display front view, side view, and aerial view Realistic lighting and real-world materials Clean landscaping with gravel, grass, and a small walkway Generate: One detailed floor plan Three realistic exterior images One interior 3D rendering from the living room looking into the kitchen Ultra-realistic, architectural-grade quality

A black t-shirt laid flat on a seamless black background, creating a sleek, minimalist look. The t-shirt features bold, vibrant stripes in neon or bright colors like red, yellow, and blue, creating a strong contrast against the dark fabric. The lighting subtly highlights the texture and folds of the fabric, while keeping the focus on the striking stripe design. Modern, high-contrast, and visually impactful — ideal for a fashion catalog or streetwear promo.

Heavyweight hoodie in priest-black French terry. "HIGH ABOVE" in medieval calligraphy, embroidered with metallic onyx thread that catches light like stained glass. "ERSE 239" as cathedral gargoyle anatomy—2 as wings, 3 as body, 9 as tail, forming a creature perched on the hood seam. Intricate stonework texture embossed throughout. Hood shaped like monks' cowl. Shot in candlelit cathedral with light rays through rose window, Caravaggio lighting --ar 2:3 --style raw --v 6.0

Realistic streetwear mockup of a black long sleeve t-shirt, underground UK streetwear aesthetic, Corteiz-inspired but original. Small bold industrial WNM logo on left chest in off-white. Large WNM logo centered on back with a thin censored horizontal bar cutting through the letters, small text “WHY NOT ME” underneath. Right sleeve vertical text “WHY NOT ME”, left sleeve vertical “WNM”. Minimalist, premium, gritty texture, high contrast lighting, urban fashion branding.

Realistic streetwear mockup of a black long sleeve t-shirt, underground UK streetwear aesthetic, Corteiz-inspired but original. Small bold industrial WNM logo on left chest in off-white. Large WNM logo centered on back with a thin censored horizontal bar cutting through the letters, small text “WHY NOT ME” underneath. Right sleeve vertical text “WHY NOT ME”, left sleeve vertical “WNM”. Minimalist, premium, gritty texture, high contrast lighting, urban fashion branding.
Pixel art character, 32x32, dark fantasy style. A young male mercenary/assassin with militaristic background. Short black hair, serious expression, toned body. Wears dark leather armor with metal plates, gloves and boots. Carries a simple dagger on his belt. Dark atmosphere, gritty tone. Full front view sprite with transparent background. pls be more simple, i need something like undertale
Pixel art character, 32x32, dark fantasy style. A young male mercenary/assassin with militaristic background. Short black hair, serious expression, toned body. Wears dark leather armor with metal plates, gloves and boots. Carries a simple dagger on his belt. Dark atmosphere, gritty tone. Full front view sprite with transparent background.

A somber courtyard at dusk, with a large old tree in the center, and an old mysterious mansion partially visible on the right side of the frame — only half of the mansion is shown, but its front door is clearly visible; detailed hand-drawn pencil art, black and white manga illustration, fine shading, dramatic lighting, eerie and melancholic atmosphere, cinematic perspective, 1920x1080, clean ink linework, paper texture visible

A curved Polish cavalry saber with a slightly tarnished steel blade showing signs of dried blood near the guard. The hilt is wrapped in worn black leather, smooth with age, and the guard features a detailed crowned white eagle emblem. The blade reflects faint light, showing subtle scratches and wear, resting on a dark cloth background. The style is hyper-realistic with a focus on historical accuracy and texture.

A curved Polish cavalry saber with a slightly tarnished steel blade showing signs of dried blood near the guard. The hilt is wrapped in worn black leather, smooth with age, and the guard features a detailed crowned white eagle emblem. The blade reflects faint light, showing subtle scratches and wear, resting on a dark cloth background. The style is hyper-realistic with a focus on historical accuracy and texture.

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.


