Pixel art character, 32x32,
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Additional Info
Steps30
CFG Scale7.5
ModelFlux
Seed910019664
More Ai art like Pixel art character, 32x32,
Pixel art character, 32x32, dark fantasy style. A young male mercenary/assassin with militaristic background. Short black hair, serious expression, toned body. Wears dark leather armor with metal plates, gloves and boots. Carries a simple dagger on his belt. Dark atmosphere, gritty tone. Full front view sprite with transparent background. pls be more simple, i need something like undertale

“Create a full-body 2D drawing-style cartoon character resembling Bukayo Saka. Bold outlines, flat colors, simple shading, NOT 3D. Neutral pose with arms slightly away from body, legs apart. Short curly black hair, youthful cartoon face, dark skin tone. Red and white jersey with number 7. Nigerian comedy style. Transparent background PNG. 2D illustration, vector-friendly, no 3D shading.”

“Create a full-body 2D cartoon character resembling Bukayo Saka, in a relaxed neutral standing pose. Slightly big head but NOT huge. Arms slightly away from the body (not touching the torso). Legs a bit apart for easier animation. Keep real facial features (short curly black hair, youthful face, dark skin tone), but add a friendly smile. Style: cartoon, bold outlines, simple shading, Nigerian comedy exaggeration. Outfit: red and white jersey with number 7. Transparent background PNG. Clean, separated limbs suitable for animation.”

Create a full-body 2D cartoon character resembling Bukayo Saka,an arsenal football player, in a relaxed neutral standing pose. Slightly big head but NOT huge. Arms slightly away from the body (not touching the torso). Legs a bit apart for easier animation. Keep real facial features (short curly black hair, youthful face, dark skin tone), but add a friendly smile. Style: cartoon, bold outlines, simple shading, Nigerian comedy exaggeration. Outfit: red and white jersey with number 7. Transparent background PNG. Clean, separated limbs suitable for animation.”
Create a pixel art sprite sheet of a medieval monk character in a game style. The monk should wear a traditional brown robe with a rope belt, simple sandals, and a hood partially covering his face so that his facial features are visible but slightly hidden. The art style should be 16x16 or 32x32 pixels, retro and consistent across all frames, with a transparent background. Animations required: - Idle: 1–2 frames, the monk standing calmly, slightly breathing or robe moving subtly. - Walking: 2–3 frames, simple walking cycle with the robe moving slightly as he steps. - Jumping: 2–3 frames, monk bending knees then leaping upwards with robe flowing. Keep the proportions consistent, emphasize a cozy medieval atmosphere, and make sure the monk looks peaceful but mysterious.

“Create a full-body 2D drawing-style cartoon character resembling Martin Ødegaard. Bold outlines, flat colors, simple 2D shading, NOT 3D. Neutral standing pose with arms slightly away from the body, legs slightly apart. Keep his real facial features in cartoon form: light skin tone, sharp jawline, short blond hair swept back. Give him a confident but slightly dramatic expression. Outfit: red and white football jersey with number 8. Nigerian comedy cartoon exaggeration. Transparent background PNG. 2D illustration, vector-friendly, clean lines.” Make sure his hair is described as: “short blond hair swept back” Because that’s Ødegaard’s most recognizable feature.
“Pixel art sprite sheet of Dorian, a young male scientist-warrior in a post-apocalyptic world. Slender build, calm but intense expression. Wears a long white blindfold embroidered with faint runes. Outfit: layered dark coat with scientific straps and belts, muted colors, slightly torn from battle. Weapon: a massive greatsword he cannot physically swing, appearing as a floating monolithic blade suspended by invisible force. Include animations: idle stance facing forward, casting/charging stance looking upward, sword materializing above him, sword falling attack frame, hurt frame, low-health stagger frame, and death-collapse frame. Style: 32-bit pixel art, clean outlines, dramatic lighting, slightly anime-influenced proportions, consistent shading.”

Create a 2D cartoon character resembling Bukayo Saka. Keep his real facial features: short curly black hair, youthful round face, dark skin tone, bright eyes, friendly smile. Style should be bold outlines, clean cartoon shading, exaggerated Nigerian comedy style. Put him in a red-and-white football jersey with the number 7, oversized sneakers, long legs, and expressive hands. Make him stand in a dynamic dribbling pose, as if showing off with the ball. Transparent background. Vector-friendly style.”

A close-up illustration of a male character's face from a top-down perspective, capturing his expression of fear. He has tousled black hair and expressive brown eyes that reflect his startled emotions. The character wears a blue hoodie with white drawstrings, complemented by a blue backpack that enhances his youthful appearance. His face is tilted upwards, intensifying the scared expression. The background features a dark, dynamic panel with blue polka dots, adding contrast and depth to the scene. The artwork is rendered in a vibrant anime style, with bold lines and vibrant colors that emphasize the character's emotions and the overall atmosphere of the moment

Create a realistic portrait of a 28 to 30-year-old Indian male. He has a warm, approachable expression, with medium brown skin, short black hair, and a neatly trimmed beard. His eyes are expressive, and he wears casual attire, like a simple shirt. The background is neutral, highlighting his features.

Man of middle-eastern descent, conventionally attractive with hazel eyes and shaggy dark hair. He stands just short of 7ft tall and shadows curl at the edges of his figure. His deep set eyes shimmer in his otherrwise sullen face. He is clean shaven and bears a scar along the right side of his face. His body is athletic but lithe and his hands and forearms are scarred. Wearing dark leather armor, a swirling black shadow engulfs his lower half as his enormous bat like wings unfold.

One Piece anime character, long light blonde hair, curly, flowers in her hair, flowers are her dark power, demonic flowers, big neon pink eyes, very long eyelashes, flirty look, full red lips, wears black dress with a leather corset belt at the waist. she has long leather boots and long leather gloves, in her ears are heavy brass earrings

One Piece anime character, long light blonde hair, curly, flowers in her hair, flowers are her dark power, demonic flowers, big neon pink eyes, very long eyelashes, flirty look, full red lips, wears a white dress with a leather corset belt at the waist. she has long leather boots and long leather gloves, in her ears are heavy brass earrings , full character full body siting on ship

Create a full-body 2D cartoon character resembling Bukayo Saka, standing in a neutral upright pose with arms relaxed by the side. Keep his real face (curly hair, youthful face, dark skin). Style: bold outlines, clean cartoon shading, Nigerian comedy exaggeration but suitable for animation. Make the head slightly bigger, limbs clear and separated. Outfit: red and white jersey with number 7. Transparent background PNG. No action pose.”

A full-body character sheet of a futuristic anime-style ninja, presented in exactly three orthographic views: front-facing, side profile, and rear view. The character wears sleek, modern, and technologically advanced blue attire that blends traditional ninja aesthetics with futuristic elements. The design features high-tech fabric, subtle armor plating, and tactical accessories, emphasizing agility, stealth, and sophistication. Each view is perfectly aligned: Front View: The character faces directly forward, standing symmetrically. Side Profile: The character is shown in a perfect 90-degree side profile, with no tilt or perspective distortion. Rear View: The character is displayed from the back, completely straight, with all details of the outfit visible. The illustration must maintain precise proportions, detailed textures, and realistic folds in the clothing, ensuring a professional character design shee t.
