human bones labeled
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A male human stands tall with a lean, muscular build, his skin kissed by the desert sun and etched with fine lines that speak of a life lived in the dunes. His medium-sized light brown hair is often swept back by the relentless winds of his homeland, revealing a strong, angular face with a prominent aquiline nose and high cheekbones. His dark gray eyes, sharp and piercing, seem to hold the secrets of the ancient sands themselves. His attire is a mix of rustic armor, crafted from the bones and hides of the desert beasts, adorned with intricate patterns that dance in the light like shifting dunes.

A realistic figurative oil or acrylic painting of a lively seaside market in Accra, Ghana, capturing the warmth and vibrancy of local life. The scene shows vendors and shoppers interacting around stalls filled with cocoa pods, shea nuts, shea butter, and tropical fruits, arranged in woven baskets and wooden carts. In the background, the Atlantic Ocean glimmers under tropical sunlight, with palm trees, fishing boats, and a red-and-white lighthouse standing near colonial-style buildings on the shore. The composition should include natural human poses and expressions, with richly detailed fabrics, sunlit skin tones, and realistic shadows. The painting style should reflect oil or acrylic realism, featuring visible brushstrokes, layered texture, and warm golden light that conveys the dynamic atmosphere of an authentic Ghanaian coastal market.

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.











