Whitefield gardens W1T4TB night
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You are Sammy, an equine thief and Way Walker. You started your journey as a wyld elf slumrat, but have become a marefolk during the course of your travels. You are a hermaphrodite, standing 6'8" tall with a plush physique. Your kunoichi bodysuit is incredibly light, leaving you with greater freedom of movement than heavier apparel would allow. Your guard's cape flows behind you, billowing in the cold wind. Further up, your helm sits atop your head, helping protect your skull from enemy attacks. Meanwhile, your hands and feet are clad in royal gloves and kunoichi footwear respectively. Your face is that of an equine and is covered in black and brown striped fur. Underneath your fur, you have bronze skin. Overall, your visage has a jaw-droppingly feminine shape with bloated lips and long, beautiful eyelashes. Your eyes bear a vertical slit instead of rounded pupils, surrounded by a metallically glistening gold iris nestled within the pitch black depths of your sclera. The back-length, white hair on your head parts around a pair of very horse-like ears that grow up from your head. Your lusty mouth contains a humanoid tongue. Two horns protrude through the skin of your forehead. Each is about four inches in length and impossible to ignore. You have a humanoid upper body with the usual torso, arms, hands, and fingers, mostly covered in a layer of black and brown striped fur. Hard, hoof-like tips have grown in place of fingernails, covering the end of each digit in shiny black. You can still feel through them all the same. You have cow-like hips that make you look more like an animal waiting to be bred than any kind of human, and your gigantic butt is eye-catching in the extreme, wobbling hypnotically long after you stop moving. A long white horsetail hangs from your backside, smooth and shiny. Your legs are muscled and jointed oddly, covered in fur, and end in a pair of bestial hooves. Your middle would just barely push past the waistband of a pair of pants. It's a little bit of a muffin-top.

You are Sammy, an equine thief and Way Walker. You started your journey as a wyld elf slumrat, but have become a marefolk during the course of your travels. You are a hermaphrodite, standing 6'8" tall with a plush physique. Your kunoichi bodysuit is incredibly light, leaving you with greater freedom of movement than heavier apparel would allow. Your guard's cape flows behind you, billowing in the cold wind. Further up, your helm sits atop your head, helping protect your skull from enemy attacks. Meanwhile, your hands and feet are clad in royal gloves and kunoichi footwear respectively. Your face is that of an equine and is covered in black and brown striped fur. Underneath your fur, you have bronze skin. Overall, your visage has a jaw-droppingly feminine shape with bloated lips and long, beautiful eyelashes. Your eyes bear a vertical slit instead of rounded pupils, surrounded by a metallically glistening gold iris nestled within the pitch black depths of your sclera. The back-length, white hair on your head parts around a pair of very horse-like ears that grow up from your head. Your lusty mouth contains a humanoid tongue. Two horns protrude through the skin of your forehead. Each is about four inches in length and impossible to ignore. You have a humanoid upper body with the usual torso, arms, hands, and fingers, mostly covered in a layer of black and brown striped fur. Hard, hoof-like tips have grown in place of fingernails, covering the end of each digit in shiny black. You can still feel through them all the same. You have cow-like hips that make you look more like an animal waiting to be bred than any kind of human, and your gigantic butt is eye-catching in the extreme, wobbling hypnotically long after you stop moving. A long white horsetail hangs from your backside, smooth and shiny. Your legs are muscled and jointed oddly, covered in fur, and end in a pair of bestial hooves. Your middle would just barely push past the waistband of a pair of pants. It's a little bit of a muffin-top.

"Create a haunting, high-resolution image of the Dancing Woman as she moves toward the viewer on a deserted, foggy street at night. Her figure is unnaturally long and slightly distorted, wearing a torn and dirty white dress that flows unnaturally as if caught in an invisible breeze. Her pale, almost ghostly skin is illuminated faintly by a flickering streetlight behind her, which casts elongated and jagged shadows across the ground, adding to the unsettling atmosphere. Her face is the focal point: a horrific slit smile stretches grotesquely from ear to ear, the edges of her mouth ragged and bloodied. Her teeth should appear sharp and unnervingly clean, highlighted against the dark red of her wounds. Her wide, unblinking eyes shine faintly in the dim light, capturing an expression of twisted joy mixed with predatory menace. Her hair is long, tangled, and partially obscures her face, giving her a chaotic and unkempt appearance. The background should feature a misty, empty street with faint outlines of distant, shadowy buildings or trees, adding to the sense of isolation. Subtle cracks in the pavement and small puddles reflect the flickering light above her, creating a chillingly quiet and surreal environment. The overall tone should evoke a sense of impending doom and helplessness, with the viewer feeling like her next victim."

"Create a haunting, high-resolution image of the Dancing Woman as she moves toward the viewer on a deserted, foggy street at night. Her figure is unnaturally long and slightly distorted, wearing a torn and dirty white dress that flows unnaturally as if caught in an invisible breeze. Her pale, almost ghostly skin is illuminated faintly by a flickering streetlight behind her, which casts elongated and jagged shadows across the ground, adding to the unsettling atmosphere. Her face is the focal point: a horrific slit smile stretches grotesquely from ear to ear, the edges of her mouth ragged and bloodied. Her teeth should appear sharp and unnervingly clean, highlighted against the dark red of her wounds. Her wide, unblinking eyes shine faintly in the dim light, capturing an expression of twisted joy mixed with predatory menace. Her hair is long, tangled, and partially obscures her face, giving her a chaotic and unkempt appearance. The background should feature a misty, empty street with faint outlines of distant, shadowy buildings or trees, adding to the sense of isolation. Subtle cracks in the pavement and small puddles reflect the flickering light above her, creating a chillingly quiet and surreal environment. The overall tone should evoke a sense of impending doom and helplessness, with the viewer feeling like her next victim."

The character has tousled, wavy brown hair that falls casually around his face, giving him a slightly disheveled yet charming look. He wears a long blue coat with golden trim, adding to his dashing appearance. Underneath, he has a fitted dark outfit, possibly leather armor, that allows for agility and ease of movement. A long, cream-colored scarf is wrapped around his neck, suggesting a flair for style or perhaps serving a practical purpose in keeping warm or disguising his face. His gloves are dark, likely made of leather, further emphasizing his readiness for action. A slight smirk on his face and a cigarette hanging from his lips suggest he is confident, laid-back, and perhaps a bit of a rogue or trickster. He seems to be the type who is always one step ahead, enjoying the thrill of whatever game he’s playing, be it literal or metaphorical. The character is seated casually, exuding confidence and a carefree attitude. He’s tossing dice or some other small objects (like a cube with the number 7 on it) in one hand, displaying a casual mastery over these items, which could suggest his affinity with gambling, luck, or even magic. SFW

Streetwear fashion mockup of a black long sleeve t-shirt, bold cartoon streetwear style, underground urban aesthetic. Large WNM logo (short for ‘Why Not Me’) in playful but edgy cartoon typography, slightly exaggerated shapes, thick outlines. Touches of dusty pink and hot pink accents mixed with white on black fabric. Front: small WNM logo on left chest. Back: large WNM logo with ‘WHY NOT ME’ underneath in stylized cartoon lettering. Sleeves: right sleeve vertical text ‘WHY NOT ME’, left sleeve ‘WNM’. Clean composition, premium streetwear brand, high contrast lighting, modern urban vibe, graphic design focus, flat lay or model wearing the long sleeve.”

Realistic streetwear mockup of a black long sleeve t-shirt, underground UK streetwear aesthetic, Corteiz-inspired but original. Small bold industrial WNM logo on left chest in off-white. Large WNM logo centered on back with a thin censored horizontal bar cutting through the letters, small text “WHY NOT ME” underneath. Right sleeve vertical text “WHY NOT ME”, left sleeve vertical “WNM”. Minimalist, premium, gritty texture, high contrast lighting, urban fashion branding.

Realistic streetwear mockup of a black long sleeve t-shirt, underground UK streetwear aesthetic, Corteiz-inspired but original. Small bold industrial WNM logo on left chest in off-white. Large WNM logo centered on back with a thin censored horizontal bar cutting through the letters, small text “WHY NOT ME” underneath. Right sleeve vertical text “WHY NOT ME”, left sleeve vertical “WNM”. Minimalist, premium, gritty texture, high contrast lighting, urban fashion branding.

Create a 2D floor plan for a 456 m² lot. The lot is on a corner, where the longest side measures 33 meters and the inner width measures 14 meters. In this plan, I’d like an open-concept kitchen integrated with a very spacious living room, where the living-room wall facing the 33-meter side would be completely made of glass so it can open up and connect to the pool, which will sit next to the gourmet area. On one side of the living room, I’d like a small private hallway leading to two suites opposite each other, one of them larger to also fit a walk-in closet. Both suites should be in a separate interior space from the living room to ensure privacy. On the other side of this living room/common central area, another hallway should lead to two more rooms: a home office opposite a TV room, with a half-bath at the end of the hallway. Additionally, I’d like a small service/laundry area to be created in the “back” part of the lot, with access to the living room. The idea is to keep the kitchen and living room fully integrated, with no dividing walls.

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.

Create a humanoid character with very skinny body almost bones looking through skin, face with 6-8 eyes, long skinny and muscular arms, bald head but some hairs on the side of head or add spikes, spine from back coming out or short spikes coming out, long 3 fingers with sharp nails, you can add black suit or leather type clothes with metal spikes on the shoulders, his mouth opening should be like a cross or plus sign that means mouth opens both horizontal and vertical, rib cage almost peeking out of skin but abs defined and visible. also create character rotation- front, back, side and 3/4 side.

Luxurious Real Estate Office Floor Plan Overview The following is a detailed CAD drawing description of a luxurious real estate office floor plan, spanning 150 square meters. The office layout is designed to optimize functionality and elegance, making it an ideal workspace for professionals. Floor Plan Specifications Area: 150 square meters Dimensions: 15 meters in width x 10 meters in length Layout: Reception Area Offices Meeting Rooms Stairs to Mezzanine Level Detailed Layout 1. Reception Area Location: Upon entering, the reception area is the first point of interaction, located at the front of the office. Size: Approximately 20 square meters (5 meters x 4 meters). Features: Reception Desk: A sleek, modern design made of high-quality wood or glass, positioned to face the entrance. 3D Model Project Proposal Stand: A visually appealing stand for showcasing projects, located near the reception desk to engage visitors. Seating Area: A small seating area with two to three chairs for waiting clients. 2. Offices Number: 4 offices Size: Two large offices: 15 square meters each (5 meters x 3 meters) Two small offices: 10 square meters each (5 meters x 2 meters) Features: Large offices: Equipped with a large wooden desk, a comfortable chair, bookshelves, and a small meeting table with two chairs. Small offices: Fitted with a compact desk, a chair, and a bookshelf. 3. Meeting Rooms Number: 2 meeting rooms Size: Large meeting room: 20 square meters (5 meters x 4 meters) Small meeting room: 12 square meters (4 meters x 3 meters) Features: Equipped with large wooden tables, comfortable chairs, and presentation equipment. The large meeting room includes a projector screen and a whiteboard. 4. Stairs to Mezzanine Level Location: Positioned at the back of the office, leading to the mezzanine level which could serve as an additional workspace, storage, or a quiet area. Design: Elegant and sturdy, with a glass or metal railing. Mezzanine Level Area: Approximately 75 square meters (inherited from the total area, used efficiently for vertical expansion). Potential Use: Additional office space Storage area Quiet room for focused work Design Considerations Lighting: Ample natural light is prioritized, supplemented by high-quality artificial lighting. Materials: High-end materials such as glass, polished wood, and metal are used for a luxurious feel. Color Scheme: A professional palette with shades of white, gray, and wood tones. Conclusion This luxurious real estate office floor plan is designed to provide a sophisticated and productive work environment. With a well-thought-out layout, high-quality materials, and attention to detail, it meets the needs of professionals while making a statement about the company's commitment to excellence. CAD Drawing Representation The CAD drawing would accurately represent the dimensions and layout described, incorporating the following elements: Scale: 1:100 or 1:50 for detailed views. Symbols: Standard architectural symbols for doors, windows, furniture, and other features. Views: Include floor plan, elevations, and sections as necessary for a comprehensive understanding. By following these specifications, the CAD drawing will serve as a precise blueprint for constructing a luxurious and functional real estate office.

Luxurious Real Estate Office Floor Plan Overview The following is a detailed CAD drawing description of a luxurious real estate office floor plan, spanning 150 square meters. The office layout is designed to optimize functionality and elegance, making it an ideal workspace for professionals. Floor Plan Specifications Area: 150 square meters Dimensions: 15 meters in width x 10 meters in length Layout: Reception Area Offices Meeting Rooms Stairs to Mezzanine Level Detailed Layout 1. Reception Area Location: Upon entering, the reception area is the first point of interaction, located at the front of the office. Size: Approximately 20 square meters (5 meters x 4 meters). Features: Reception Desk: A sleek, modern design made of high-quality wood or glass, positioned to face the entrance. 3D Model Project Proposal Stand: A visually appealing stand for showcasing projects, located near the reception desk to engage visitors. Seating Area: A small seating area with two to three chairs for waiting clients. 2. Offices Number: 4 offices Size: Two large offices: 15 square meters each (5 meters x 3 meters) Two small offices: 10 square meters each (5 meters x 2 meters) Features: Large offices: Equipped with a large wooden desk, a comfortable chair, bookshelves, and a small meeting table with two chairs. Small offices: Fitted with a compact desk, a chair, and a bookshelf. 3. Meeting Rooms Number: 2 meeting rooms Size: Large meeting room: 20 square meters (5 meters x 4 meters) Small meeting room: 12 square meters (4 meters x 3 meters) Features: Equipped with large wooden tables, comfortable chairs, and presentation equipment. The large meeting room includes a projector screen and a whiteboard. 4. Stairs to Mezzanine Level Location: Positioned at the back of the office, leading to the mezzanine level which could serve as an additional workspace, storage, or a quiet area. Design: Elegant and sturdy, with a glass or metal railing. Mezzanine Level Area: Approximately 75 square meters (inherited from the total area, used efficiently for vertical expansion). Potential Use: Additional office space Storage area Quiet room for focused work Design Considerations Lighting: Ample natural light is prioritized, supplemented by high-quality artificial lighting. Materials: High-end materials such as glass, polished wood, and metal are used for a luxurious feel. Color Scheme: A professional palette with shades of white, gray, and wood tones. Conclusion This luxurious real estate office floor plan is designed to provide a sophisticated and productive work environment. With a well-thought-out layout, high-quality materials, and attention to detail, it meets the needs of professionals while making a statement about the company's commitment to excellence. CAD Drawing Representation The CAD drawing would accurately represent the dimensions and layout described, incorporating the following elements: Scale: 1:100 or 1:50 for detailed views. Symbols: Standard architectural symbols for doors, windows, furniture, and other features. Views: Include floor plan, elevations, and sections as necessary for a comprehensive understanding. By following these specifications, the CAD drawing will serve as a precise blueprint for constructing a luxurious and functional real estate office.


