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“Create a full-body 2D drawing-style cartoon character resembling Martin Ødegaard. Bold outlines, flat colors, simple 2D shading, NOT 3D. Neutral standing pose with arms slightly away from the body, legs slightly apart. Keep his real facial features in cartoon form: light skin tone, sharp jawline, short blond hair swept back. Give him a confident but slightly dramatic expression. Outfit: red and white football jersey with number 8. Nigerian comedy cartoon exaggeration. Transparent background PNG. 2D illustration, vector-friendly, clean lines.” Make sure his hair is described as: “short blond hair swept back” Because that’s Ødegaard’s most recognizable feature.

“Create a full-body 2D drawing-style cartoon character resembling Bukayo Saka. Bold outlines, flat colors, simple shading, NOT 3D. Neutral pose with arms slightly away from body, legs apart. Short curly black hair, youthful cartoon face, dark skin tone. Red and white jersey with number 7. Nigerian comedy style. Transparent background PNG. 2D illustration, vector-friendly, no 3D shading.”

“Create a full-body 2D cartoon character resembling Bukayo Saka, in a relaxed neutral standing pose. Slightly big head but NOT huge. Arms slightly away from the body (not touching the torso). Legs a bit apart for easier animation. Keep real facial features (short curly black hair, youthful face, dark skin tone), but add a friendly smile. Style: cartoon, bold outlines, simple shading, Nigerian comedy exaggeration. Outfit: red and white jersey with number 7. Transparent background PNG. Clean, separated limbs suitable for animation.”

Create a full-body 2D cartoon character resembling Bukayo Saka,an arsenal football player, in a relaxed neutral standing pose. Slightly big head but NOT huge. Arms slightly away from the body (not touching the torso). Legs a bit apart for easier animation. Keep real facial features (short curly black hair, youthful face, dark skin tone), but add a friendly smile. Style: cartoon, bold outlines, simple shading, Nigerian comedy exaggeration. Outfit: red and white jersey with number 7. Transparent background PNG. Clean, separated limbs suitable for animation.”

Create a full-body 2D cartoon character resembling Bukayo Saka, standing in a neutral upright pose with arms relaxed by the side. Keep his real face (curly hair, youthful face, dark skin). Style: bold outlines, clean cartoon shading, Nigerian comedy exaggeration but suitable for animation. Make the head slightly bigger, limbs clear and separated. Outfit: red and white jersey with number 7. Transparent background PNG. No action pose.”

Create a 2D cartoon character resembling Bukayo Saka. Keep his real facial features: short curly black hair, youthful round face, dark skin tone, bright eyes, friendly smile. Style should be bold outlines, clean cartoon shading, exaggerated Nigerian comedy style. Put him in a red-and-white football jersey with the number 7, oversized sneakers, long legs, and expressive hands. Make him stand in a dynamic dribbling pose, as if showing off with the ball. Transparent background. Vector-friendly style.”
Create a pixel art sprite sheet of a medieval monk character in a game style. The monk should wear a traditional brown robe with a rope belt, simple sandals, and a hood partially covering his face so that his facial features are visible but slightly hidden. The art style should be 16x16 or 32x32 pixels, retro and consistent across all frames, with a transparent background. Animations required: - Idle: 1–2 frames, the monk standing calmly, slightly breathing or robe moving subtly. - Walking: 2–3 frames, simple walking cycle with the robe moving slightly as he steps. - Jumping: 2–3 frames, monk bending knees then leaping upwards with robe flowing. Keep the proportions consistent, emphasize a cozy medieval atmosphere, and make sure the monk looks peaceful but mysterious.









