Pixel art, top-down view,
Resize and add details
Convert to video
Outpaint the rest of the image
Additional Info
Steps30
CFG Scale7.5
ModelFlux
Seed439457675
More Ai art like Pixel art, top-down view,
Create a pixel art sprite sheet of a medieval monk character in a game style. The monk should wear a traditional brown robe with a rope belt, simple sandals, and a hood partially covering his face so that his facial features are visible but slightly hidden. The art style should be 16x16 or 32x32 pixels, retro and consistent across all frames, with a transparent background. Animations required: - Idle: 1–2 frames, the monk standing calmly, slightly breathing or robe moving subtly. - Walking: 2–3 frames, simple walking cycle with the robe moving slightly as he steps. - Jumping: 2–3 frames, monk bending knees then leaping upwards with robe flowing. Keep the proportions consistent, emphasize a cozy medieval atmosphere, and make sure the monk looks peaceful but mysterious.

Neon ufo flying saucer hovering low over a street in downtown Eugene, Oregon, on a dark, wet, foggy night; the points of light from the flying saucer, the street lamps, and the stores' signs all glow brightly on an otherwise dark, foggy, and wet evening. the composition of the image is of a street view; the perspective is centered in the road, looking down the street, as if the viewer is suspended in the air at the height of approximately one and a half to two stories above the street level. it is on dark and damp misty evening, on a deserted downtown avenue, with the street and city lights glowing all around and in the distance. the style is a photograph-like, nearly realistic modern anime-style rendering. with medium contrast and high definition of the buildings and objects in the foreground, but the definition gradually fades into the haze of the fog further down the road, looking into the distance. the air is foggy, the street payment is wet, like it recently stopped raining. The Tint of the picture is a blue-green, dark but features on the buildings are still visible. the street lights are on poles that line both sides of the street and are vintage looking, the street light lamps glow an eerie pale yellow color (with a hint of light green), and shed soft light on the things around them, and cast light on the texture of the exteriors of the buildings. this gives the exteriors high contrast with the light and dark light. there are many points of city lights lining the street, from the foreground to the distant background, soft orbs, that are still visible through the fog. the air is foggy, the street payment is wet, like it recently stopped raining. little bits of light reflect off of the wet surfaces. the street is narrow, with stores and restaurants on both sides; hanging from the sides if the buildings are illuminated signs, various sizes and shapes, most but not all are vertically aligned and rectangular; some are circles, some are squares, some are more abstract shapes; some are logos. they hang placed at a height that starts from the top of the first story, and various heights above that. some are mounted flat on the exterior buildings' wall, some protrude perpendicularly from the building. there is at least one or two on the rooftops. they glow with rich yellow light, neon, and occasionally tangerine orange, white, or green. the letters are bold, and stand out. the stores have illuminated horizontally aligned panel-style signage above their windows, that vary in color, and about 2/3 of which are turned on. occasionally their will be small neon fixtures in the stores' windows. there are occasional trees that line the sides of the street, not many but a few; that appear like dark shapes with minimal detail and light reflection; the ones closer to the background are just silhouettes fading into the fog. in the very far, far background, the dark outline of the small mountain that overlooks Eugene, Oregon (known as Spencers Butte) is visible; appearing faintly but shape is unmistakably part of the landscape. the single flying saucer is hovering over the street, just a few dozen feet above the height of the rooftops. The perspective is more of the undercarriage than the top side, because of the angle in the viewers line of sight, but the body and the top side are also visible too. The flyer saucer appears to be antique and vintage-looking. shaped like a bell, but with more sections. The body shape is similar to that of Darth Vader’s helmet from Star Wars. Looking at the undercarriage from the underneath perspective, there is a large grill section, shaped like a ring, recessed up into the saucer, that looks like it has well-defined gills similar to that of a mushroom. this part emanates an alien-like green glow from within the inside of the grill. in the center is an extruded barrel-shaped ring, short in height but wide in width, and it has a porthole in the center, that is open and glowing. the porthole is for shooting energy beams. the body of the flying saucer is covered in rings of neon lights, as well as rows of round lights in various sizes. there are also patterns of other shapes of lights on the exterior of the craft as well. most of the lights on the flying saucer are colored neon green, but there is also some neon orange, some bright pink, and some electric blue. The lights have a soft-edged glow from the fog in the air. The edge of the body and undercarriage of the flying saucer has several external speakers on it, placed into two rows, each of which consists of either large or small speakers. the details of the flying saucer are clearly defined, the contrast is high, and visible from the street. the flying saucer is the most prominent object in the picture.

Neon ufo flying saucer hovering low over downtown Eugene, Oregon; the image is of a street view; the perspective is centered in the road, looking down the street, as if the viewer is suspended in the air at the height of approximately one and a half to two stories above the street level. it is on dark and damp misty evening, on a deserted downtown avenue, with the street and city lights glowing all around and in the distance. the style is a photograph-like, nearly realistic modern anime-style rendering. with medium contrast and high definition of the buildings and objects in the foreground, but the definition gradually fades into the haze of the fog further down the road, looking into the distance. the air is foggy, the street payment is wet, like it recently stopped raining. The Tint of the picture is a blue-green, dark but features on the buildings are still visible. the street lights are on poles that line both sides of the street and are vintage looking, the street light lamps glow an eerie pale yellow color (with a hint of light green), and shed soft light on the things around them, and cast light on the texture of the exteriors of the buildings. this gives the exteriors high contrast with the light and dark light. there are many points of city lights lining the street, from the foreground to the distant background, soft orbs, that are still visible through the fog. the air is foggy, the street payment is wet, like it recently stopped raining. little bits of light reflect off of the wet surfaces. the street is narrow, with stores and restaurants on both sides; hanging from the sides if the buildings are illuminated signs, various sizes and shapes, most but not all are vertically aligned and rectangular; some are circles, some are squares, some are more abstract shapes; some are logos. they hang placed at a height that starts from the top of the first story, and various heights above that. some are mounted flat on the exterior buildings' wall, some protrude perpendicularly from the building. there is at least one or two on the rooftops. they glow with rich yellow light, neon, and occasionally tangerine orange, white, or green. the letters are bold, and stand out. the stores have illuminated horizontally aligned panel-style signage above their windows, that vary in color, and about 2/3 of which are turned on. occasionally their will be small neon fixtures in the stores' windows. there are occasional trees that line the sides of the street, not many but a few; that appear like dark shapes with minimal detail and light reflection; the ones closer to the background are just silhouettes fading into the fog. in the very far, far background, the dark outline of the small mountain that overlooks Eugene, Oregon (known as Spencers Butte) is visible; appearing faintly but shape is unmistakably part of the landscape. the single flying saucer is hovering over the street, just a few dozen feet above the height of the rooftops. The perspective is more of the undercarriage than the top side, because of the angle in the viewers line of sight, but the body and the top side are also visible too. The flyer saucer appears to be antique and vintage-looking. shaped like a bell, but with more sections. The body shape is similar to that of Darth Vader’s helmet from Star Wars. Looking at the undercarriage from the underneath perspective, there is a large grill section, shaped like a ring, recessed up into the saucer, that looks like it has well-defined gills similar to that of a mushroom. this part emanates an alien-like green glow from within the inside of the grill. in the center is an extruded barrel-shaped ring, short in height but wide in width, and it has a porthole in the center, that is open and glowing. the porthole is for shooting energy beams. the body of the flying saucer is covered in rings of neon lights, as well as rows of round lights in various sizes. there are also patterns of other shapes of lights on the exterior of the craft as well. most of the lights on the flying saucer are colored neon green, but there is also some neon orange, some bright pink, and some electric blue. The lights have a soft-edged glow from the fog in the air. The edge of the body and undercarriage of the flying saucer has several external speakers on it, placed into two rows, each of which consists of either large or small speakers. the details of the flying saucer are clearly defined, the contrast is high, and visible from the street. the flying saucer is the most prominent object in the picture.

Neon ufo flying saucer hovering low over a street in downtown Eugene, Oregon, on a dark, wet, foggy night; the points of light from the flying saucer, the street lamps, and the stores' signs all glow brightly on an otherwise dark, foggy, and wet evening. the composition of the image is of a street view; the perspective is centered in the road, looking down the street, as if the viewer is suspended in the air at the height of approximately one and a half to two stories above the street level. it is on dark and damp misty evening, on a deserted downtown avenue, with the street and city lights glowing all around and in the distance. the style is a photograph-like, nearly realistic modern anime-style rendering. with medium contrast and high definition of the buildings and objects in the foreground, but the definition gradually fades into the haze of the fog further down the road, looking into the distance. the air is foggy, the street payment is wet, like it recently stopped raining. The Tint of the picture is a blue-green, dark but features on the buildings are still visible. the street lights are on poles that line both sides of the street and are vintage looking, the street light lamps glow an eerie pale yellow color (with a hint of light green), and shed soft light on the things around them, and cast light on the texture of the exteriors of the buildings. this gives the exteriors high contrast with the light and dark light. there are many points of city lights lining the street, from the foreground to the distant background, soft orbs, that are still visible through the fog. the air is foggy, the street payment is wet, like it recently stopped raining. little bits of light reflect off of the wet surfaces. the street is narrow, with stores and restaurants on both sides; hanging from the sides if the buildings are illuminated signs, various sizes and shapes, most but not all are vertically aligned and rectangular; some are circles, some are squares, some are more abstract shapes; some are logos. they hang placed at a height that starts from the top of the first story, and various heights above that. some are mounted flat on the exterior buildings' wall, some protrude perpendicularly from the building. there is at least one or two on the rooftops. they glow with rich yellow light, neon, and occasionally tangerine orange, white, or green. the letters are bold, and stand out. the stores have illuminated horizontally aligned panel-style signage above their windows, that vary in color, and about 2/3 of which are turned on. occasionally their will be small neon fixtures in the stores' windows. there are occasional trees that line the sides of the street, not many but a few; that appear like dark shapes with minimal detail and light reflection; the ones closer to the background are just silhouettes fading into the fog. in the very far, far background, the dark outline of the small mountain that overlooks Eugene, Oregon (known as Spencers Butte) is visible; appearing faintly but shape is unmistakably part of the landscape. the single flying saucer is hovering over the street, just a few dozen feet above the height of the rooftops. The perspective is more of the undercarriage than the top side, because of the angle in the viewers line of sight, but the body and the top side are also visible too. The flyer saucer appears to be antique and vintage-looking. shaped like a bell, but with more sections. The body shape is similar to that of Darth Vader’s helmet from Star Wars. Looking at the undercarriage from the underneath perspective, there is a large grill section, shaped like a ring, recessed up into the saucer, that looks like it has well-defined gills similar to that of a mushroom. this part emanates an alien-like green glow from within the inside of the grill. in the center is an extruded barrel-shaped ring, short in height but wide in width, and it has a porthole in the center, that is open and glowing. the porthole is for shooting energy beams. the body of the flying saucer is covered in rings of neon lights, as well as rows of round lights in various sizes. there are also patterns of other shapes of lights on the exterior of the craft as well. most of the lights on the flying saucer are colored neon green, but there is also some neon orange, some bright pink, and some electric blue. The lights have a soft-edged glow from the fog in the air. The edge of the body and undercarriage of the flying saucer has several external speakers on it, placed into two rows, each of which consists of either large or small speakers. the details of the flying saucer are clearly defined, the contrast is high, and visible from the street. the flying saucer is the most prominent object in the picture.
“Pixel art sprite sheet of Dorian, a young male scientist-warrior in a post-apocalyptic world. Slender build, calm but intense expression. Wears a long white blindfold embroidered with faint runes. Outfit: layered dark coat with scientific straps and belts, muted colors, slightly torn from battle. Weapon: a massive greatsword he cannot physically swing, appearing as a floating monolithic blade suspended by invisible force. Include animations: idle stance facing forward, casting/charging stance looking upward, sword materializing above him, sword falling attack frame, hurt frame, low-health stagger frame, and death-collapse frame. Style: 32-bit pixel art, clean outlines, dramatic lighting, slightly anime-influenced proportions, consistent shading.”

Prompt: A vibrant 3D cartoon-style animation of a majestic multi-tiered waterfall cascading down rocky cliffs, surrounded by lush, exaggerated tropical foliage. The water is depicted in a smooth, slightly stylized manner with bright white foam and rich brownish currents, giving it a dynamic yet playful look. A small wooden canoe, slightly exaggerated in proportions, floats in the river, carrying a lone adventurer with a round face and expressive features, paddling gently. The jungle in the background is dense with oversized, soft-textured trees and bushes, rich in various shades of green. The sky is a mix of light and moody blues, with soft, fluffy clouds drifting by. The lighting is warm and inviting, with subtle god rays breaking through the treetops, adding depth. The overall atmosphere is lively and adventurous, with a balance between realism and stylized cartoon animation, similar to a Pixar or DreamWorks aesthetic. The animation includes smooth water movement, gentle swaying of trees, and mist rising from the waterfalls to create an immersive and dynamic scene.

“Create a detailed tiny house design. 1. Floor Plan Requirements: Size: 400–500 sq ft Open-concept living room + kitchen Full bathroom with shower Bedroom on main floor (no loft) Large windows for natural light Space-efficient built-ins and storage Include exact measurements for each room Show furniture placement Show entry door locations, window placement, and flow Use clean, modern, minimal style 2. Exterior Render Requirements: Modern tiny home with wood + black metal accents Large front windows Slanted or flat modern roof Small porch or deck Display front view, side view, and aerial view Realistic lighting and real-world materials Clean landscaping with gravel, grass, and a small walkway Generate: One detailed floor plan Three realistic exterior images One interior 3D rendering from the living room looking into the kitchen Ultra-realistic, architectural-grade quality

Setting: Use a medium-sized wooden or dark-toned basin filled with clean water. Scatter light pink daisy-like flowers evenly across the surface of the water for a soft, decorative touch. Feet Positioning: Place the feet gently in the water, slightly crossed for a relaxed and natural look. Ensure the legs are positioned elegantly, with one resting lightly over the other for a graceful effect. Additional Elements: Include smooth white stones at the bottom of the basin for texture and a spa-like feel. The stones should be visible through the water. Water Flow: Have a stream of water pouring into the basin from a wooden or natural-looking container. The pouring water should create a sense of motion and add a soothing, dynamic element to the image. Lighting: Use soft, warm lighting to highlight the skin tone and make the scene feel cozy and inviting. Avoid harsh shadows to maintain a serene spa-like ambiance. Composition: Frame the shot to focus primarily on the legs and feet, while capturing the flowers, water, and pouring stream in the background. Ensure the background is minimal to keep the attention on the subject.

Setting: Use a medium-sized wooden or dark-toned basin filled with clean water. Scatter light pink daisy-like flowers evenly across the surface of the water for a soft, decorative touch. Feet Positioning: Place the feet gently in the water, slightly crossed for a relaxed and natural look. Ensure the legs are positioned elegantly, with one resting lightly over the other for a graceful effect. Additional Elements: Include smooth white stones at the bottom of the basin for texture and a spa-like feel. The stones should be visible through the water. Water Flow: Have a stream of water pouring into the basin from a wooden or natural-looking container. The pouring water should create a sense of motion and add a soothing, dynamic element to the image. Lighting: Use soft, warm lighting to highlight the skin tone and make the scene feel cozy and inviting. Avoid harsh shadows to maintain a serene spa-like ambiance. Composition: Frame the shot to focus primarily on the legs and feet, while capturing the flowers, water, and pouring stream in the background. Ensure the background is minimal to keep the attention on the subject.

"Create a haunting, high-resolution image of the Dancing Woman as she moves toward the viewer on a deserted, foggy street at night. Her figure is unnaturally long and slightly distorted, wearing a torn and dirty white dress that flows unnaturally as if caught in an invisible breeze. Her pale, almost ghostly skin is illuminated faintly by a flickering streetlight behind her, which casts elongated and jagged shadows across the ground, adding to the unsettling atmosphere. Her face is the focal point: a horrific slit smile stretches grotesquely from ear to ear, the edges of her mouth ragged and bloodied. Her teeth should appear sharp and unnervingly clean, highlighted against the dark red of her wounds. Her wide, unblinking eyes shine faintly in the dim light, capturing an expression of twisted joy mixed with predatory menace. Her hair is long, tangled, and partially obscures her face, giving her a chaotic and unkempt appearance. The background should feature a misty, empty street with faint outlines of distant, shadowy buildings or trees, adding to the sense of isolation. Subtle cracks in the pavement and small puddles reflect the flickering light above her, creating a chillingly quiet and surreal environment. The overall tone should evoke a sense of impending doom and helplessness, with the viewer feeling like her next victim."

"Create a haunting, high-resolution image of the Dancing Woman as she moves toward the viewer on a deserted, foggy street at night. Her figure is unnaturally long and slightly distorted, wearing a torn and dirty white dress that flows unnaturally as if caught in an invisible breeze. Her pale, almost ghostly skin is illuminated faintly by a flickering streetlight behind her, which casts elongated and jagged shadows across the ground, adding to the unsettling atmosphere. Her face is the focal point: a horrific slit smile stretches grotesquely from ear to ear, the edges of her mouth ragged and bloodied. Her teeth should appear sharp and unnervingly clean, highlighted against the dark red of her wounds. Her wide, unblinking eyes shine faintly in the dim light, capturing an expression of twisted joy mixed with predatory menace. Her hair is long, tangled, and partially obscures her face, giving her a chaotic and unkempt appearance. The background should feature a misty, empty street with faint outlines of distant, shadowy buildings or trees, adding to the sense of isolation. Subtle cracks in the pavement and small puddles reflect the flickering light above her, creating a chillingly quiet and surreal environment. The overall tone should evoke a sense of impending doom and helplessness, with the viewer feeling like her next victim."

“Create a full-body 2D drawing-style cartoon character resembling Martin Ødegaard. Bold outlines, flat colors, simple 2D shading, NOT 3D. Neutral standing pose with arms slightly away from the body, legs slightly apart. Keep his real facial features in cartoon form: light skin tone, sharp jawline, short blond hair swept back. Give him a confident but slightly dramatic expression. Outfit: red and white football jersey with number 8. Nigerian comedy cartoon exaggeration. Transparent background PNG. 2D illustration, vector-friendly, clean lines.” Make sure his hair is described as: “short blond hair swept back” Because that’s Ødegaard’s most recognizable feature.

“Create a full-body 2D cartoon character resembling Bukayo Saka, in a relaxed neutral standing pose. Slightly big head but NOT huge. Arms slightly away from the body (not touching the torso). Legs a bit apart for easier animation. Keep real facial features (short curly black hair, youthful face, dark skin tone), but add a friendly smile. Style: cartoon, bold outlines, simple shading, Nigerian comedy exaggeration. Outfit: red and white jersey with number 7. Transparent background PNG. Clean, separated limbs suitable for animation.”

Create a full-body 2D cartoon character resembling Bukayo Saka,an arsenal football player, in a relaxed neutral standing pose. Slightly big head but NOT huge. Arms slightly away from the body (not touching the torso). Legs a bit apart for easier animation. Keep real facial features (short curly black hair, youthful face, dark skin tone), but add a friendly smile. Style: cartoon, bold outlines, simple shading, Nigerian comedy exaggeration. Outfit: red and white jersey with number 7. Transparent background PNG. Clean, separated limbs suitable for animation.”

