Simple medieval sword
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Create a pixel art sprite sheet of a medieval monk character in a game style. The monk should wear a traditional brown robe with a rope belt, simple sandals, and a hood partially covering his face so that his facial features are visible but slightly hidden. The art style should be 16x16 or 32x32 pixels, retro and consistent across all frames, with a transparent background. Animations required: - Idle: 1–2 frames, the monk standing calmly, slightly breathing or robe moving subtly. - Walking: 2–3 frames, simple walking cycle with the robe moving slightly as he steps. - Jumping: 2–3 frames, monk bending knees then leaping upwards with robe flowing. Keep the proportions consistent, emphasize a cozy medieval atmosphere, and make sure the monk looks peaceful but mysterious.

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Design a north-facing double storey modern farmhouse suitable for steel frame and brick construction in a warm climate. Ground floor: – Open-plan kitchen, dining, and living area flowing toward the north-facing veranda – Kitchen with central island – Large scullery and separate laundry located directly off the kitchen, with generous storage and external service access – Small guest bedroom / study downstairs with access to a bathroom (can double as a guest suite) – Guest WC or shared bathroom downstairs – Central staircase with good natural light First floor: – 3 bedrooms, all en-suite – Main bedroom larger, with en-suite and wardrobe space – A small TV lounge / pyjama lounge upstairs, positioned near the bedrooms Outdoor living: – Large covered veranda on the north side for winter sun and summer shade – An enclosed sunroom / snug on the east side of the veranda, positioned to catch prevailing breezes and morning light – Strong indoor–outdoor connection from the main living space Design & style: – Modern farmhouse / country farmhouse aesthetic – Simple rectangular footprint, efficient structural grid – Pitched roof with generous overhangs – Optimised for cross-ventilation and passive solar design Provide ground and first floor plans with room labels and approximate dimensions.

Dark minimalist hand-drawn samurai warrior character for 2D side-scrolling platformer game, side view, consistent proportions, black and dark red clothing, light armor, flowing cloth elements, clean silhouette, dramatic shadows, artistic style, game-ready design, transparent background. 6 frame walking animation sprite sheet, smooth side-scrolling walk cycle 6 frame idle animation, subtle breathing motion, standing pose 8 frame sword attack animation, side view, fluid motion, dynamic poses 6 frame block animation, raising sword/stance to block, defensive poses frame vertical jump animation, jumping straight up and landing, dynamic motion 8 frame forward jump animation, leaping forward with momentum, side view 8 frame forward jump animation, leaping forward with momentum, side view 8 frame death animation, character collapsing/falling, expressive but minimalist 6 frame hurt animation, recoiling from hit, clear reaction, side view

Dark minimalist hand-drawn samurai warrior character for 2D side-scrolling platformer game, side view, consistent proportions, black and dark red clothing, light armor, flowing cloth elements, clean silhouette, dramatic shadows, artistic style, game-ready design, transparent background. 6 frame walking animation sprite sheet, smooth side-scrolling walk cycle 6 frame idle animation, subtle breathing motion, standing pose 8 frame sword attack animation, side view, fluid motion, dynamic poses 6 frame block animation, raising sword/stance to block, defensive poses frame vertical jump animation, jumping straight up and landing, dynamic motion 8 frame forward jump animation, leaping forward with momentum, side view 8 frame forward jump animation, leaping forward with momentum, side view 8 frame death animation, character collapsing/falling, expressive but minimalist 6 frame hurt animation, recoiling from hit, clear reaction, side view
64x64 pixel art isometric cobblestone floor tile intended for 32x32 games, true isometric perspective (2:1 ratio), top-down angled view, each 2x2 pixels represent one pixel, large readable cobblestone shapes, consistent isometric lighting from top-left, limited color palette, simple shading, no tiny details, no noise, no gradients, no blur, no anti-aliasing, perfectly tileable and seamless on all sides

Heavyweight hoodie in priest-black French terry. "HIGH ABOVE" in medieval calligraphy, embroidered with metallic onyx thread that catches light like stained glass. "ERSE 239" as cathedral gargoyle anatomy—2 as wings, 3 as body, 9 as tail, forming a creature perched on the hood seam. Intricate stonework texture embossed throughout. Hood shaped like monks' cowl. Shot in candlelit cathedral with light rays through rose window, Caravaggio lighting --ar 2:3 --style raw --v 6.0

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Create a long dress until the floor in a A shape with that looks wavy and not just straight. open shoulders and oversized big collar up to the the chin. collar should look as it has much material so its kind of stacked and then an open back until the the spine. It should be simple wool material, a little heavy looking. Elegant street style, so you can wear during the day. Prefered color is grey. No sleeves at all. At the fron it should attach to the collar and be slim so the sides and ribs are showing a little. Sexy but elegand
Pixel art character, 32x32, dark fantasy style. A young male mercenary/assassin with militaristic background. Short black hair, serious expression, toned body. Wears dark leather armor with metal plates, gloves and boots. Carries a simple dagger on his belt. Dark atmosphere, gritty tone. Full front view sprite with transparent background. pls be more simple, i need something like undertale
Pixel art character, 32x32, dark fantasy style. A young male mercenary/assassin with militaristic background. Short black hair, serious expression, toned body. Wears dark leather armor with metal plates, gloves and boots. Carries a simple dagger on his belt. Dark atmosphere, gritty tone. Full front view sprite with transparent background.




