Borders for a 2d
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ModelImagen 4
Seed226020140
More Ai art like Borders for a 2d
Create a pixel art sprite sheet of a medieval monk character in a game style. The monk should wear a traditional brown robe with a rope belt, simple sandals, and a hood partially covering his face so that his facial features are visible but slightly hidden. The art style should be 16x16 or 32x32 pixels, retro and consistent across all frames, with a transparent background. Animations required: - Idle: 1–2 frames, the monk standing calmly, slightly breathing or robe moving subtly. - Walking: 2–3 frames, simple walking cycle with the robe moving slightly as he steps. - Jumping: 2–3 frames, monk bending knees then leaping upwards with robe flowing. Keep the proportions consistent, emphasize a cozy medieval atmosphere, and make sure the monk looks peaceful but mysterious.
2D game sprite of La Mulata de Córdoba, beautiful mysterious woman with long dark hair, red dress, carrying herbs and charms. Style: elegant, magical, folkloric. Animations: idle (mixing potion), run (quick and light steps), attack (throwing fire potion), jump (twirling gracefully), death (turning into smoke).
2D game sprite of La Nahuala, witch with traditional Mexican huipil, bone jewelry, holding a magic staff. Style: colorful, folkloric, mystical. Animations: idle (holding staff glowing), run (hovering slightly), attack (casting green flames), jump (levitating), death (bones falling apart).
A basic pixel art male character in a flat, 2D style like Growtopia. The character is twice the height of the game blocks, standing upright in a simple pose, facing sideways. Minimal detail with clear pixel outlines, simple shading, and a limited color palette. Features include a neutral expression, basic clothing, and smooth pixel edges. The style is colorful, cartoonish, and tileable for use in a 2D platformer or pixel game.
A flat, 2D pixel art gold ore block inspired by Growtopia. The block is made of gray pixelated stone with scattered bright yellow-gold pixel nuggets embedded in it. Simple and clean pixel art style with limited colors, clear outlines, and minimal shading. Front-facing flat view with no 3D perspective. Cute, tileable, retro game aesthetic, suitable for a pixel platformer or voxel game texture.

"A 2D flat side-view cobblestone block in the style of Growtopia. Cartoon-like and simple, with rounded gray stones packed together, outlined clearly. Light shading and soft gradients to give a smooth, hand-drawn look. No 3D or perspective — flat and front-facing only. Clean and tileable design, minimal detail, cute and suitable for a 2D platformer game."

The character has tousled, wavy brown hair that falls casually around his face, giving him a slightly disheveled yet charming look. He wears a long blue coat with golden trim, adding to his dashing appearance. Underneath, he has a fitted dark outfit, possibly leather armor, that allows for agility and ease of movement. A long, cream-colored scarf is wrapped around his neck, suggesting a flair for style or perhaps serving a practical purpose in keeping warm or disguising his face. His gloves are dark, likely made of leather, further emphasizing his readiness for action. A slight smirk on his face and a cigarette hanging from his lips suggest he is confident, laid-back, and perhaps a bit of a rogue or trickster. He seems to be the type who is always one step ahead, enjoying the thrill of whatever game he’s playing, be it literal or metaphorical. The character is seated casually, exuding confidence and a carefree attitude. He’s tossing dice or some other small objects (like a cube with the number 7 on it) in one hand, displaying a casual mastery over these items, which could suggest his affinity with gambling, luck, or even magic. SFW








