
sonic pixel game
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Additional Info
Steps27
Samplereuler_a
CFG Scale6.7
Seed2572079
More Ai art like sonic pixel game

A basic pixel art male character in a flat, 2D style like Growtopia. The character is twice the height of the game blocks, standing upright in a simple pose, facing sideways. Minimal detail with clear pixel outlines, simple shading, and a limited color palette. Features include a neutral expression, basic clothing, and smooth pixel edges. The style is colorful, cartoonish, and tileable for use in a 2D platformer or pixel game.

Pixel art, top-down view, 2D game-ready scene, small forest cabin interior, dark and cozy atmosphere, shadows covering most of the room, dark wooden floorboards, rustic and slightly worn style, subtle cozy horror vibe, soft outlines, readable pixel art, scene-focused, not tile-ready, background only, no furniture with walls, floor, door frame without door, window without lightning, somewhat abandoned and partially falling apart but still livable

Create a pixel art sprite sheet of a medieval monk character in a game style. The monk should wear a traditional brown robe with a rope belt, simple sandals, and a hood partially covering his face so that his facial features are visible but slightly hidden. The art style should be 16x16 or 32x32 pixels, retro and consistent across all frames, with a transparent background. Animations required: - Idle: 1–2 frames, the monk standing calmly, slightly breathing or robe moving subtly. - Walking: 2–3 frames, simple walking cycle with the robe moving slightly as he steps. - Jumping: 2–3 frames, monk bending knees then leaping upwards with robe flowing. Keep the proportions consistent, emphasize a cozy medieval atmosphere, and make sure the monk looks peaceful but mysterious.

A flat, 2D pixel art gold ore block inspired by Growtopia. The block is made of gray pixelated stone with scattered bright yellow-gold pixel nuggets embedded in it. Simple and clean pixel art style with limited colors, clear outlines, and minimal shading. Front-facing flat view with no 3D perspective. Cute, tileable, retro game aesthetic, suitable for a pixel platformer or voxel game texture.